We formed an "open" multi-gaming community, tailored for mature and experienced gamers seeking a relaxed yet goal oriented environment. Our philosophy is simple, playing games with friends is FUN. We are drama free - Cream Puffs need not apply.
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Major Paul was my best friend. RIP
Check out this article from Anhrez, a guild member detailing the economics of the Star Citizen world. He takes the published economic direction as given by RSI thus far, then provides some valid concepts on meta-games and potential focuses. The article can be found at MMO-Central: http://www.mmo-central.com/2015/05/22/anhrezs-bazaar-star-citizens-formula-for-a-real-economic-metagame/
Wow, there is a ton of content now for leveling toons from 50 to 60. There are many new planets, Flashpoints, and Operations - plus, the addition of many "needed" creature comforts that would have really made this game more popular at original launch. After being away for so long, I find the content, options, comforts, and game play really enjoyable. PVP still kind of sucks, but at least a lot less "stun lock".....I still am avoiding that though.
Since our numbers are almost zero, I have joined the Old Republic Dads chapters for both Empire and Republic sides. They have over a 1,000 members and run 3 operations a week. I've done a few raids with them and am having a blast. Not to worry, we will probably take in some of their numbers on games like Crowfall. So, this is a great example of our alliance between guilds swinging numbers back and forth depending on the game and numbers at hand.
In the short term, I think this will also help both of our guilds in games like Star Citizen and Skyforge. For Leper, I am going to see if they have members that want to swing over for some ESO fun.